Searched defs:disconnect (Results 1 – 6 of 6) sorted by relevance
99 steady_clock::time_point disconnect; in startMonitorFd() local
120 steady_clock::time_point disconnect; in startMonitorFd() local
104 void V4L2Camera::disconnect() { in disconnect() function in v4l2_camera_hal::V4L2Camera
2945 bool disconnect = true; // disconnect in case display id is not found in list. in HandleDisconnectedDisplays() local
3153 bool disconnect = true; // disconnect in case display id is not found in list. in HandleDisconnectedDisplays() local