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/hardware/interfaces/graphics/composer/2.1/utils/resources/
DComposerResources.cpp254 std::unique_ptr<ComposerLayerResource> layerResource) { in addLayer()
367 auto layerResource = createLayerResource(bufferCacheSize); in addLayer() local
479 ComposerLayerResource* layerResource = (displayResource && needLayerResource) in getHandle() local