Searched defs:texture (Results 1 – 5 of 5) sorted by relevance
85 final SurfaceTexture texture = createSurfaceTexture(singleBuffered, Color.RED); in testConstructDetached() local97 SurfaceTexture texture = new SurfaceTexture(singleBuffered); in createSurfaceTexture() local
124 SurfaceTexture texture = new SurfaceTexture(tex[0]); in createSink() local136 private void updateTexImage(SurfaceTexture texture) { in updateTexImage()
127 SurfaceTexture texture = new SurfaceTexture(tex[0]); in createSink() local139 private void updateTexImage(SurfaceTexture texture) { in updateTexImage()
199 SurfaceTexture texture = new SurfaceTexture(/*random int*/1); in testWriterFormatOverride() local
1482 GLuint& texture = mTextures[mWhich]; in SetUpTexture() local