1 /*
2  * Copyright (C) 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "SurroundView3dSession.h"
18 
19 #include <set>
20 
21 #include <utils/Log.h>
22 #include <utils/SystemClock.h>
23 
24 #include <android/hidl/memory/1.0/IMemory.h>
25 #include <hidlmemory/mapping.h>
26 
27 using ::android::hidl::memory::V1_0::IMemory;
28 using ::android::hardware::hidl_memory;
29 
30 namespace android {
31 namespace hardware {
32 namespace automotive {
33 namespace sv {
34 namespace V1_0 {
35 namespace implementation {
36 
SurroundView3dSession()37 SurroundView3dSession::SurroundView3dSession() :
38     mStreamState(STOPPED){
39 
40     mEvsCameraIds = {"0" , "1", "2", "3"};
41 
42     mConfig.width = 640;
43     mConfig.height = 480;
44     mConfig.carDetails = SvQuality::HIGH;
45 
46     framesRecord.frames.svBuffers.resize(1);
47     framesRecord.frames.svBuffers[0].viewId = 0;
48     framesRecord.frames.svBuffers[0].hardwareBuffer.nativeHandle = new native_handle_t();
49     framesRecord.frames.svBuffers[0].hardwareBuffer.description[0] = mConfig.width;
50     framesRecord.frames.svBuffers[0].hardwareBuffer.description[1] = mConfig.height;
51 }
52 
53 // Methods from ::android::hardware::automotive::sv::V1_0::ISurroundViewSession.
startStream(const sp<ISurroundViewStream> & stream)54 Return<SvResult> SurroundView3dSession::startStream(
55     const sp<ISurroundViewStream>& stream) {
56     ALOGD("SurroundView3dSession::startStream");
57     std::lock_guard<std::mutex> lock(mAccessLock);
58 
59     if (mStreamState != STOPPED) {
60         ALOGE("ignoring startVideoStream call when a stream is already running.");
61         return SvResult::INTERNAL_ERROR;
62     }
63 
64     if (mViews.empty()) {
65         ALOGE("No views have been set for current Surround View 3d Session. "
66               "Please call setViews before starting the stream.");
67         return SvResult::VIEW_NOT_SET;
68     }
69 
70     mStream = stream;
71 
72     ALOGD("Notify SvEvent::STREAM_STARTED");
73     mStream->notify(SvEvent::STREAM_STARTED);
74 
75     // Start the frame generation thread
76     mStreamState = RUNNING;
77     mCaptureThread = std::thread([this](){ generateFrames(); });
78 
79     return SvResult::OK;
80 }
81 
stopStream()82 Return<void> SurroundView3dSession::stopStream() {
83     ALOGD("SurroundView3dSession::stopStream");
84     std::unique_lock <std::mutex> lock(mAccessLock);
85 
86     if (mStreamState == RUNNING) {
87         // Tell the GenerateFrames loop we want it to stop
88         mStreamState = STOPPING;
89 
90         // Block outside the mutex until the "stop" flag has been acknowledged
91         // We won't send any more frames, but the client might still get some already in flight
92         ALOGD("Waiting for stream thread to end...");
93         lock.unlock();
94         mCaptureThread.join();
95         lock.lock();
96 
97         mStreamState = STOPPED;
98         mStream = nullptr;
99         ALOGD("Stream marked STOPPED.");
100     }
101 
102     return android::hardware::Void();
103 }
104 
doneWithFrames(const SvFramesDesc & svFramesDesc)105 Return<void> SurroundView3dSession::doneWithFrames(
106     const SvFramesDesc& svFramesDesc){
107     ALOGD("SurroundView3dSession::doneWithFrames");
108     std::unique_lock <std::mutex> lock(mAccessLock);
109 
110     framesRecord.inUse = false;
111 
112     (void)svFramesDesc;
113     return android::hardware::Void();
114 }
115 
116 // Methods from ISurroundView3dSession follow.
setViews(const hidl_vec<View3d> & views)117 Return<SvResult> SurroundView3dSession::setViews(const hidl_vec<View3d>& views) {
118     ALOGD("SurroundView3dSession::stopStream");
119     std::unique_lock <std::mutex> lock(mAccessLock);
120 
121     mViews.resize(views.size());
122     for (int i=0; i<views.size(); i++) {
123         mViews[i] = views[i];
124     }
125 
126     return SvResult::OK;
127 }
128 
set3dConfig(const Sv3dConfig & sv3dConfig)129 Return<SvResult> SurroundView3dSession::set3dConfig(const Sv3dConfig& sv3dConfig) {
130     ALOGD("SurroundView3dSession::set3dConfig");
131     std::unique_lock <std::mutex> lock(mAccessLock);
132 
133     mConfig.width = sv3dConfig.width;
134     mConfig.height = sv3dConfig.height;
135     mConfig.carDetails = sv3dConfig.carDetails;
136     ALOGD("Notify SvEvent::CONFIG_UPDATED");
137     mStream->notify(SvEvent::CONFIG_UPDATED);
138 
139     return SvResult::OK;
140 }
141 
get3dConfig(get3dConfig_cb _hidl_cb)142 Return<void> SurroundView3dSession::get3dConfig(get3dConfig_cb _hidl_cb) {
143     ALOGD("SurroundView3dSession::get3dConfig");
144     std::unique_lock <std::mutex> lock(mAccessLock);
145 
146     _hidl_cb(mConfig);
147     return android::hardware::Void();
148 }
149 
VerifyOverlayData(const OverlaysData & overlaysData)150 bool VerifyOverlayData(const OverlaysData& overlaysData) {
151     // Check size of shared memory matches overlaysMemoryDesc.
152     const int kVertexSize = 16;
153     const int kIdSize = 2;
154     int memDescSize = 0;
155     for (auto overlayMemDesc : overlaysData.overlaysMemoryDesc) {
156         memDescSize += kIdSize + kVertexSize * overlayMemDesc.verticesCount;
157     }
158     if (memDescSize != overlaysData.overlaysMemory.size()) {
159         ALOGE("shared memory and overlaysMemoryDesc size mismatch.");
160         return false;
161     }
162 
163     // Map memory.
164     sp<IMemory> pSharedMemory = mapMemory(overlaysData.overlaysMemory);
165     if(pSharedMemory.get() == nullptr) {
166         ALOGE("mapMemory failed.");
167         return false;
168     }
169 
170     // Get Data pointer.
171     uint8_t* pData = (uint8_t*)((void*)pSharedMemory->getPointer());
172     if (pData == nullptr) {
173         ALOGE("Shared memory getPointer() failed.");
174         return false;
175     }
176 
177     int idOffset = 0;
178     std::set<uint16_t> overlayIdSet;
179     for (auto overlayMemDesc : overlaysData.overlaysMemoryDesc) {
180 
181         if (overlayIdSet.find(overlayMemDesc.id) != overlayIdSet.end()) {
182             ALOGE("Duplicate id within memory descriptor.");
183             return false;
184         }
185         overlayIdSet.insert(overlayMemDesc.id);
186 
187         if(overlayMemDesc.verticesCount < 3) {
188             ALOGE("Less than 3 vertices.");
189             return false;
190         }
191 
192         if (overlayMemDesc.overlayPrimitive == OverlayPrimitive::TRIANGLES &&
193                 overlayMemDesc.verticesCount % 3 != 0) {
194             ALOGE("Triangles primitive does not have vertices multiple of 3.");
195             return false;
196         }
197 
198         uint16_t overlayId = *((uint16_t*)(pData + idOffset));
199 
200         if (overlayId != overlayMemDesc.id) {
201             ALOGE("Overlay id mismatch %d , %d", overlayId, overlayMemDesc.id);
202             return false;
203         }
204 
205         idOffset += kIdSize + (kVertexSize * overlayMemDesc.verticesCount);
206     }
207 
208     return true;
209 }
210 
updateOverlays(const OverlaysData & overlaysData)211 Return<SvResult>  SurroundView3dSession::updateOverlays(
212         const OverlaysData& overlaysData) {
213 
214     if(!VerifyOverlayData(overlaysData)) {
215         ALOGE("VerifyOverlayData failed.");
216         return SvResult::INVALID_ARG;
217     }
218 
219     return SvResult::OK;
220 }
221 
projectCameraPointsTo3dSurface(const hidl_vec<Point2dInt> & cameraPoints,const hidl_string & cameraId,projectCameraPointsTo3dSurface_cb _hidl_cb)222 Return<void> SurroundView3dSession::projectCameraPointsTo3dSurface(
223     const hidl_vec<Point2dInt>& cameraPoints,
224     const hidl_string& cameraId,
225     projectCameraPointsTo3dSurface_cb _hidl_cb) {
226 
227     std::vector<Point3dFloat> points3d;
228     bool cameraIdFound = false;
229     for (auto evsCameraId : mEvsCameraIds) {
230       if (cameraId == evsCameraId) {
231           cameraIdFound = true;
232           ALOGI("Camera id found.");
233           break;
234       }
235     }
236 
237     if (!cameraIdFound) {
238         ALOGE("Camera id not found.");
239         _hidl_cb(points3d);
240         return android::hardware::Void();
241     }
242 
243     for (const auto cameraPoint : cameraPoints) {
244         Point3dFloat point3d;
245         point3d.isValid = true;
246 
247         if (cameraPoint.x < 0 || cameraPoint.x >= mConfig.width-1 ||
248                 cameraPoint.y < 0 || cameraPoint.y >= mConfig.height-1) {
249             ALOGE("Camera point out of bounds.");
250             point3d.isValid = false;
251         }
252         points3d.push_back(point3d);
253     }
254     _hidl_cb(points3d);
255     return android::hardware::Void();
256 }
257 
generateFrames()258 void SurroundView3dSession::generateFrames() {
259     ALOGD("SurroundView3dSession::generateFrames");
260 
261     int sequenceId = 0;
262 
263     while(true) {
264         {
265             std::lock_guard<std::mutex> lock(mAccessLock);
266 
267             if (mStreamState != RUNNING) {
268                 // Break out of our main thread loop
269                 break;
270             }
271         }
272 
273         usleep(100 * 1000);
274 
275         framesRecord.frames.timestampNs = elapsedRealtimeNano();
276         framesRecord.frames.sequenceId = sequenceId++;
277 
278         framesRecord.frames.svBuffers.resize(mViews.size());
279         for (int i=0; i<mViews.size(); i++) {
280             framesRecord.frames.svBuffers[i].viewId = mViews[i].viewId;
281             framesRecord.frames.svBuffers[i].hardwareBuffer.nativeHandle = new native_handle_t();
282             framesRecord.frames.svBuffers[i].hardwareBuffer.description[0] = mConfig.width; // width
283             framesRecord.frames.svBuffers[i].hardwareBuffer.description[1] = mConfig.height; // height
284         }
285 
286         {
287             std::lock_guard<std::mutex> lock(mAccessLock);
288 
289             if (framesRecord.inUse) {
290                 ALOGD("Notify SvEvent::FRAME_DROPPED");
291                 mStream->notify(SvEvent::FRAME_DROPPED);
292             } else {
293                 framesRecord.inUse = true;
294                 mStream->receiveFrames(framesRecord.frames);
295             }
296         }
297     }
298 
299     // If we've been asked to stop, send an event to signal the actual end of stream
300     ALOGD("Notify SvEvent::STREAM_STOPPED");
301     mStream->notify(SvEvent::STREAM_STOPPED);
302 }
303 
304 }  // namespace implementation
305 }  // namespace V1_0
306 }  // namespace sv
307 }  // namespace automotive
308 }  // namespace hardware
309 }  // namespace android
310 
311