Searched refs:AllocateScratchRegister (Results 1 – 2 of 2) sorted by relevance
86 int AllocateScratchRegister(int blocked, int if_scratch, int register_count, bool* spilled);
259 int ParallelMoveResolverWithSwap::AllocateScratchRegister(int blocked, in AllocateScratchRegister() function in art::ParallelMoveResolverWithSwap288 reg_ = resolver_->AllocateScratchRegister(blocked, number_of_registers, if_scratch, &spilled_); in ScratchRegisterScope()