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Searched refs:AllocateScratchRegister (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dparallel_move_resolver.h86 int AllocateScratchRegister(int blocked, int if_scratch, int register_count, bool* spilled);
Dparallel_move_resolver.cc259 int ParallelMoveResolverWithSwap::AllocateScratchRegister(int blocked, in AllocateScratchRegister() function in art::ParallelMoveResolverWithSwap
288 reg_ = resolver_->AllocateScratchRegister(blocked, number_of_registers, if_scratch, &spilled_); in ScratchRegisterScope()