Searched refs:is_fixed_ (Results 1 – 1 of 1) sorted by relevance
295 bool IsFixed() const { return is_fixed_; } in IsFixed()416 DCHECK(is_fixed_); in AddRange()454 DCHECK(!is_fixed_); in SetSpillSlot()656 DCHECK(!is_fixed_); in SplitAt()763 stream << " is_fixed: " << is_fixed_ << ", is_split: " << IsSplit(); in Dump()1002 is_fixed_(is_fixed), in allocator_()1130 const bool is_fixed_; variable