Searched refs:num_rows_ (Results 1 – 3 of 3) sorted by relevance
/art/libartbase/base/ |
D | bit_vector.h | 312 BaseBitVectorArray() : num_columns_(0), num_rows_(0) {} in BaseBitVectorArray() 315 : num_columns_(RoundUp(num_columns, BitVector::kWordBits)), num_rows_(num_rows) {} in BaseBitVectorArray() 328 return num_rows_; in NumRows() 346 DCHECK_LT(row, num_rows_); in SetBit() 352 DCHECK_LT(row, num_rows_); in ClearBit() 358 DCHECK_LT(row, num_rows_); in IsBitSet() 375 size_t num_rows_; variable
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D | bit_vector.cc | 386 num_rows_ = rows; in Resize() 388 GetRawData().SetBit(num_rows_ * num_columns_ - 1); in Resize() 389 GetRawData().ClearBit(num_rows_ * num_columns_ - 1); in Resize() 395 DCHECK_LT(dest_row, num_rows_); in UnionRows() 396 DCHECK_LT(other, num_rows_); in UnionRows()
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D | bit_table.h | 53 num_rows_ = header[0]; in Decode() 61 table_data_ = reader.ReadRegion(num_rows_ * NumRowBits()); in Decode() 66 DCHECK_LT(row, num_rows_); 74 DCHECK_LT(row, num_rows_); 80 size_t NumRows() const { return num_rows_; } in NumRows() 93 return num_rows_ == other.num_rows_ && in Equals() 100 size_t num_rows_ = 0; variable
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