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Searched refs:num_rows_ (Results 1 – 3 of 3) sorted by relevance

/art/libartbase/base/
Dbit_vector.h312 BaseBitVectorArray() : num_columns_(0), num_rows_(0) {} in BaseBitVectorArray()
315 : num_columns_(RoundUp(num_columns, BitVector::kWordBits)), num_rows_(num_rows) {} in BaseBitVectorArray()
328 return num_rows_; in NumRows()
346 DCHECK_LT(row, num_rows_); in SetBit()
352 DCHECK_LT(row, num_rows_); in ClearBit()
358 DCHECK_LT(row, num_rows_); in IsBitSet()
375 size_t num_rows_; variable
Dbit_vector.cc386 num_rows_ = rows; in Resize()
388 GetRawData().SetBit(num_rows_ * num_columns_ - 1); in Resize()
389 GetRawData().ClearBit(num_rows_ * num_columns_ - 1); in Resize()
395 DCHECK_LT(dest_row, num_rows_); in UnionRows()
396 DCHECK_LT(other, num_rows_); in UnionRows()
Dbit_table.h53 num_rows_ = header[0]; in Decode()
61 table_data_ = reader.ReadRegion(num_rows_ * NumRowBits()); in Decode()
66 DCHECK_LT(row, num_rows_);
74 DCHECK_LT(row, num_rows_);
80 size_t NumRows() const { return num_rows_; } in NumRows()
93 return num_rows_ == other.num_rows_ && in Equals()
100 size_t num_rows_ = 0; variable