Searched refs:PrebuiltRenamedToSource (Results 1 – 1 of 1) sorted by relevance
68 PrebuiltRenamedToSource bool `blueprint:"mutated"` member288 p.properties.PrebuiltRenamedToSource = true299 if p := GetEmbeddedPrebuilt(m); p != nil && m.Enabled() && !p.properties.PrebuiltRenamedToSource {