Searched refs:SanitizerEnabled (Results 1 – 2 of 2) sorted by relevance
33 SanitizerEnabled bool `blueprint:"mutated"` member84 sanitize.Properties.SanitizerEnabled = true88 sanitize.Properties.SanitizerEnabled = true97 sanitize.Properties.SanitizerEnabled = true106 if !sanitize.Properties.SanitizerEnabled {188 sanitize.Properties.SanitizerEnabled = true227 if sanitize == nil || !sanitize.Properties.SanitizerEnabled {
222 SanitizerEnabled bool `blueprint:"mutated"` member477 sanitize.Properties.SanitizerEnabled = true503 if !sanitize.Properties.SanitizerEnabled { // || c.static() {558 if !sanitize.Properties.SanitizerEnabled && !sanitize.Properties.UbsanRuntimeDep {813 sanitize.Properties.SanitizerEnabled = true