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/build/blueprint/proptools/
Dunpack.go40 type packedProperty struct { struct
48 propertyMap map[string]*packedProperty
71 unpackContext.propertyMap = make(map[string]*packedProperty)
138 ctx.propertyMap[name] = &packedProperty{property, false}
211 packedProperty, propertyIsSet := ctx.propertyMap[propertyName]
268 packedProperty.used = true
269 property := packedProperty.property
368 if packedProperty, ok := ctx.propertyMap[itemProperty.Name]; ok {
369 packedProperty.used = true