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Searched refs:REQUIRE_SUCCESS (Results 1 – 2 of 2) sorted by relevance

/cts/hostsidetests/graphics/gpuprofiling/app/jni/
Dandroid_graphics_cts_GpuRenderStages.cpp34 #define REQUIRE_SUCCESS(fn, name) \ macro
67 REQUIRE_SUCCESS(vkCreateInstance(&instanceInfo, nullptr, &instance), in initVulkan()
72 REQUIRE_SUCCESS( in initVulkan()
77 REQUIRE_SUCCESS(vkEnumeratePhysicalDevices(instance, &nPhysicalDevices, in initVulkan()
132 REQUIRE_SUCCESS( in initVulkan()
/cts/hostsidetests/graphics/gpuprofiling/app/
Dandroid_graphics_cts_GpuCounters.cpp36 #define REQUIRE_SUCCESS(fn, name) \ macro