Searched refs:mGlProgramId (Results 1 – 1 of 1) sorted by relevance
662 private int mGlProgramId = 0; field in EncodeVirtualDisplayWithCompositionTestImpl.GlCompositor807 mGlProgramId = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in initGl()808 mGlaPositionHandle = GLES20.glGetAttribLocation(mGlProgramId, "aPosition"); in initGl()813 mGlaTextureHandle = GLES20.glGetAttribLocation(mGlProgramId, "aTextureCoord"); in initGl()818 mGluMVPMatrixHandle = GLES20.glGetUniformLocation(mGlProgramId, "uMVPMatrix"); in initGl()823 mGluSTMatrixHandle = GLES20.glGetUniformLocation(mGlProgramId, "uSTMatrix"); in initGl()878 GLES20.glUseProgram(mGlProgramId); in doGlRendering()