Searched refs:mGluMVPMatrixHandle (Results 1 – 1 of 1) sorted by relevance
663 private int mGluMVPMatrixHandle; field in EncodeVirtualDisplayWithCompositionTestImpl.GlCompositor818 mGluMVPMatrixHandle = GLES20.glGetUniformLocation(mGlProgramId, "uMVPMatrix"); in initGl()820 if (mGluMVPMatrixHandle == -1) { in initGl()879 GLES20.glUniformMatrix4fv(mGluMVPMatrixHandle, 1, false, mMVPMatrix, 0); in doGlRendering()