Searched refs:mGluSTMatrixHandle (Results 1 – 1 of 1) sorted by relevance
664 private int mGluSTMatrixHandle; field in EncodeVirtualDisplayWithCompositionTestImpl.GlCompositor823 mGluSTMatrixHandle = GLES20.glGetUniformLocation(mGlProgramId, "uSTMatrix"); in initGl()825 if (mGluSTMatrixHandle == -1) { in initGl()880 mTopWindow.onDraw(mGluSTMatrixHandle, mGlaPositionHandle, mGlaTextureHandle); in doGlRendering()