Searched refs:mNumIndices (Results 1 – 2 of 2) sorted by relevance
42 private int[] mNumIndices; field in Sphere68 mNumIndices = new int[numIndexBuffers]; in Sphere()72 mNumIndices[i] = noIndicesPerBuffer; in Sphere()74 mNumIndices[numIndexBuffers - 1] = mTotalIndices - noIndicesPerBuffer * in Sphere()78 mIndices[i] = ByteBuffer.allocateDirect(mNumIndices[i] * SHORT_SIZE) in Sphere()101 short[] indexBuffer = new short[max(mNumIndices)]; in Sphere()108 if (index >= mNumIndices[bufferNum]) { in Sphere()110 mIndices[bufferNum].put(indexBuffer, 0, mNumIndices[bufferNum]); in Sphere()123 mIndices[bufferNum].put(indexBuffer, 0, mNumIndices[bufferNum]); in Sphere()144 return mNumIndices; in getNumIndices()
56 private final int mNumIndices; field in PlanetsRenderer111 mNumIndices = mNumSpheres * mParam.mNumIndicesPerVertex; in PlanetsRenderer()129 mVboIndices = new int[mNumIndices]; in PlanetsRenderer()408 GLES20.glGenBuffers(mNumIndices, mVboIndices, 0); in createVbo()