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Searched refs:mPipelineLayout (Results 1 – 2 of 2) sorted by relevance

/cts/tests/tests/graphics/jni/
DVulkanPreTransformTestHelpers.cpp350 mPipelineLayout(VK_NULL_HANDLE), in Renderer()
369 vkDestroyPipelineLayout(mDeviceInfo->device(), mPipelineLayout, nullptr); in ~Renderer()
574 &mPipelineLayout)); in createGraphicsPipeline()
713 .layout = mPipelineLayout, in createGraphicsPipeline()
802 vkCmdPushConstants(mCommandBuffers[i], mPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, in init()
806 vkCmdPushConstants(mCommandBuffers[i], mPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, in init()
810 vkCmdPushConstants(mCommandBuffers[i], mPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, in init()
814 vkCmdPushConstants(mCommandBuffers[i], mPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, in init()
DVulkanPreTransformTestHelpers.h100 VkPipelineLayout mPipelineLayout; variable