Searched refs:mPipelineLayout (Results 1 – 2 of 2) sorted by relevance
/cts/tests/tests/graphics/jni/ |
D | VulkanPreTransformTestHelpers.cpp | 350 mPipelineLayout(VK_NULL_HANDLE), in Renderer() 369 vkDestroyPipelineLayout(mDeviceInfo->device(), mPipelineLayout, nullptr); in ~Renderer() 574 &mPipelineLayout)); in createGraphicsPipeline() 713 .layout = mPipelineLayout, in createGraphicsPipeline() 802 vkCmdPushConstants(mCommandBuffers[i], mPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, in init() 806 vkCmdPushConstants(mCommandBuffers[i], mPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, in init() 810 vkCmdPushConstants(mCommandBuffers[i], mPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, in init() 814 vkCmdPushConstants(mCommandBuffers[i], mPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0, in init()
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D | VulkanPreTransformTestHelpers.h | 100 VkPipelineLayout mPipelineLayout; variable
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