Searched refs:pixelFile (Results 1 – 1 of 1) sorted by relevance
706 AAsset *pixelFile = in init() local709 ASSERT(pixelFile); in init()710 size_t pixelShaderLength = AAsset_getLength(pixelFile); in init()713 AAsset_read(pixelFile, static_cast<void *>(pixelShader.data()), in init()715 AAsset_close(pixelFile); in init()