/cts/tests/tests/opengl/libopengltest/ |
D | attach_shader_one.cpp | 42 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, gFragmentShader); in attachShaderOne() local 46 glAttachShader(program, pixelShader); in attachShaderOne() 60 glDeleteShader(pixelShader); in attachShaderOne()
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
D | SurfaceTextureRenderer.java | 266 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 267 if (pixelShader == 0) { in createProgram() 275 GLES20.glAttachShader(program, pixelShader); in createProgram()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaTextureRender.java | 219 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 220 if (pixelShader == 0) { in createProgram() 231 GLES20.glAttachShader(program, pixelShader); in createProgram()
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/cts/tests/media/src/android/mediav2/cts/ |
D | TextureRender.java | 213 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 214 if (pixelShader == 0) { in createProgram() 223 GLES20.glAttachShader(program, pixelShader); in createProgram()
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | EglConfigGLSurfaceView.java | 167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 168 if (pixelShader == 0) { in createProgram() 176 GLES20.glAttachShader(program, pixelShader); in createProgram()
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D | CompressedTextureSurfaceView.java | 359 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 360 if (pixelShader == 0) { in createProgram() 368 GLES20.glAttachShader(program, pixelShader); in createProgram()
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/cts/tests/tests/media/src/android/media/cts/ |
D | TextureRender.java | 215 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 216 if (pixelShader == 0) { in createProgram() 227 GLES20.glAttachShader(program, pixelShader); in createProgram()
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D | DecodeAccuracyTestBase.java | 1254 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 1255 if (pixelShader == 0) { in createProgram() 1264 GLES20.glAttachShader(program, pixelShader); in createProgram()
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D | EncodeVirtualDisplayWithCompositionTestImpl.java | 778 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 779 if (pixelShader == 0) { in createProgram() 790 GLES20.glAttachShader(program, pixelShader); in createProgram()
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
D | PlanetsRenderer.java | 325 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 326 if (pixelShader == 0) { in createProgram() 334 GLES20.glAttachShader(program, pixelShader); in createProgram()
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/cts/tests/camera/src/android/hardware/cts/ |
D | CameraGLTest.java | 844 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local 845 if (pixelShader == 0) { in createProgram() 853 GLES20.glAttachShader(program, pixelShader); in createProgram()
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/cts/tests/tests/graphics/jni/ |
D | VulkanTestHelpers.cpp | 711 std::vector<uint8_t> pixelShader; in init() local 712 pixelShader.resize(pixelShaderLength); in init() 713 AAsset_read(pixelFile, static_cast<void *>(pixelShader.data()), in init() 732 .pCode = reinterpret_cast<const uint32_t *>(pixelShader.data()), in init()
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