Searched refs:AXIS_Y_MIN (Results 1 – 1 of 1) sorted by relevance
100 private static final float AXIS_Y_MIN = -1f; field in InteractiveLineGraphView115 private RectF mCurrentViewport = new RectF(AXIS_X_MIN, AXIS_Y_MIN, AXIS_X_MAX, AXIS_Y_MAX);705 mCurrentViewport.top = Math.max(AXIS_Y_MIN, mCurrentViewport.top); in constrainViewport()755 / (AXIS_Y_MAX - AXIS_Y_MIN));758 boolean canScrollY = mCurrentViewport.top > AXIS_Y_MIN812 AXIS_Y_MAX - AXIS_Y_MIN)); in fling()836 (int) (mContentRect.height() * (AXIS_Y_MAX - AXIS_Y_MIN) in computeScrollSurfaceSize()856 boolean canScrollY = (mCurrentViewport.top > AXIS_Y_MIN in computeScroll()893 float currYRange = AXIS_Y_MAX - (AXIS_Y_MAX - AXIS_Y_MIN) in computeScroll()937 y = Math.max(AXIS_Y_MIN + curHeight, Math.min(y, AXIS_Y_MAX)); in setViewportBottomLeft()