Searched refs:Buffer (Results 1 – 4 of 4) sorted by relevance
/development/tools/winscope/spec/traces/ |
D | ExpectedTraces.js | 1 import { Buffer, RectF, Transform, Matrix, Color, Rect, Region } from '../../src/flickerlib/common.… 26 activeBuffer: new Buffer(1440, 2614, 1472, 1), 117 activeBuffer: new Buffer(1440, 2880, 1472, 1), 205 activeBuffer: new Buffer(1440, 2614, 1472, 1), 297 activeBuffer: new Buffer(1440, 2960, 1472, 1), 401 activeBuffer: new Buffer(1440, 2880, 1472, 1),
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | CompressedTextureActivity.java | 23 import java.nio.Buffer; 115 Buffer image = createImage(width, height); in load() 134 private Buffer createImage(int width, int height) { in createImage()
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | MatrixTrackingGL.java | 21 import java.nio.Buffer; 142 public void glColorPointer(int size, int type, int stride, Buffer pointer) { in glColorPointer() 148 int imageSize, Buffer data) { in glCompressedTexImage2D() 155 Buffer data) { in glCompressedTexSubImage2D() 212 public void glDrawElements(int mode, int count, int type, Buffer indices) { in glDrawElements() 486 public void glNormalPointer(int type, int stride, Buffer pointer) { in glNormalPointer() 537 int type, Buffer pixels) { in glReadPixels() 594 int stride, Buffer pointer) { in glTexCoordPointer() 624 Buffer pixels) { in glTexImage2D() 647 Buffer pixels) { in glTexSubImage2D() [all …]
|
/development/tools/winscope/src/flickerlib/ |
D | common.js | 74 const Buffer = require('flicker').com.android.server.wm.traces.common.Buffer; constant 94 const EMPTY_BUFFER = new Buffer(0, 0, 0, 0); 121 return new Buffer(width, height, stride, format); 255 Buffer,
|