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Searched refs:MyGLRenderer (Results 1 – 6 of 6) sorted by relevance

/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
DTriangle.java86 int vertexShader = MyGLRenderer.loadShader( in Triangle()
88 int fragmentShader = MyGLRenderer.loadShader( in Triangle()
128 MyGLRenderer.checkGlError("glGetUniformLocation"); in draw()
132 MyGLRenderer.checkGlError("glUniformMatrix4fv"); in draw()
DSquare.java93 int vertexShader = MyGLRenderer.loadShader( in Square()
96 int fragmentShader = MyGLRenderer.loadShader( in Square()
136 MyGLRenderer.checkGlError("glGetUniformLocation"); in draw()
140 MyGLRenderer.checkGlError("glUniformMatrix4fv"); in draw()
DMyGLSurfaceView.java29 private final MyGLRenderer mRenderer;
38 mRenderer = new MyGLRenderer(); in MyGLSurfaceView()
DMyGLRenderer.java35 public class MyGLRenderer implements GLSurfaceView.Renderer { class
/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/
DMyGLSurfaceView.java29 private final MyGLRenderer mRenderer;
35 mRenderer = new MyGLRenderer(); in MyGLSurfaceView()
DMyGLRenderer.java33 public class MyGLRenderer implements GLSurfaceView.Renderer { class