Searched refs:ballX (Results 1 – 1 of 1) sorted by relevance
121 float ballX = ball.getX(); in createAnimation() local122 Keyframe kf0 = Keyframe.ofFloat(0f, ballX); in createAnimation()123 Keyframe kf1 = Keyframe.ofFloat(.5f, ballX + 100f); in createAnimation()124 Keyframe kf2 = Keyframe.ofFloat(1f, ballX + 50f); in createAnimation()