Searched refs:particleSystem (Results 1 – 1 of 1) sorted by relevance
427 final ParticleSystem particleSystem = mParticleSystem; in onDraw() local432 particleSystem.update(sx, sy, now); in onDraw()439 final int count = particleSystem.getParticleCount(); in onDraw()447 final float x = xc + particleSystem.getPosX(i) * xs; in onDraw()448 final float y = yc - particleSystem.getPosY(i) * ys; in onDraw()