Searched refs:NUM_FRAMEBUFFERS_MAX (Results 1 – 14 of 14) sorted by relevance
24 #define NUM_FRAMEBUFFERS_MAX 3 macro
218 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()222 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()223 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
211 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()215 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()216 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
224 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()228 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()229 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
220 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()224 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()225 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
221 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()225 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()226 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()
213 if ((num >= NUM_FRAMEBUFFERS_MIN) && (num <= NUM_FRAMEBUFFERS_MAX)) { in mapFrameBufferLocked()217 if (numberOfBuffers > NUM_FRAMEBUFFERS_MAX) in mapFrameBufferLocked()218 numberOfBuffers = NUM_FRAMEBUFFERS_MAX; in mapFrameBufferLocked()