Searched refs:current_framerate (Results 1 – 3 of 3) sorted by relevance
8914 …OMX_U32 current_framerate = (int)(drv_ctx.frame_rate.fps_numerator / drv_ctx.frame_rate.fps_denomi… in fill_buffer_done() local8927 if(current_framerate <= 60 || m_last_rendered_TS == 0 || in fill_buffer_done()8937 … buffer->nFilledLen? "Rendering":"Dropping",current_framerate,m_last_rendered_TS, in fill_buffer_done()8942 if (current_framerate > 60 ) { in fill_buffer_done()8943 current_framerate = 60; in fill_buffer_done()
7405 …int current_framerate = (int)(drv_ctx.frame_rate.fps_numerator /drv_ctx.frame_rate.fps_denominator… in fill_buffer_done() local7416 if(current_framerate <= 60 || m_last_rendered_TS == 0 || in fill_buffer_done()7426 … buffer->nFilledLen? "Rendering":"Dropping",current_framerate,m_last_rendered_TS, in fill_buffer_done()
6192 …OMX_U32 current_framerate = (int)(drv_ctx.frame_rate.fps_numerator / drv_ctx.frame_rate.fps_denomi… in fill_buffer_done() local6229 … float refresh_rate = (m_fps_received >> 16) ? (m_fps_received >> 16) : current_framerate; in fill_buffer_done()