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Searched refs:engine_deleteInputBuffer (Results 1 – 18 of 18) sorted by relevance

/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
DTonemapper.cpp49 engine_deleteInputBuffer(tonemapTexture); in ~Tonemapper()
50 engine_deleteInputBuffer(lutXformTexture); in ~Tonemapper()
Dengine.h33 void engine_deleteInputBuffer(unsigned int);
Dglengine.cpp113 void engine_deleteInputBuffer(unsigned int id) in engine_deleteInputBuffer() function
/hardware/qcom/display/msm8909/gpu_tonemapper/
DTonemapper.cpp49 engine_deleteInputBuffer(tonemapTexture); in ~Tonemapper()
50 engine_deleteInputBuffer(lutXformTexture); in ~Tonemapper()
Dengine.h33 void engine_deleteInputBuffer(unsigned int);
Dglengine.cpp113 void engine_deleteInputBuffer(unsigned int id) in engine_deleteInputBuffer() function
/hardware/qcom/sm7250/display/gpu_tonemapper/
DTonemapper.cpp49 engine_deleteInputBuffer(tonemapTexture); in ~Tonemapper()
50 engine_deleteInputBuffer(lutXformTexture); in ~Tonemapper()
Dengine.h33 void engine_deleteInputBuffer(unsigned int);
Dglengine.cpp113 void engine_deleteInputBuffer(unsigned int id) in engine_deleteInputBuffer() function
/hardware/qcom/sdm845/display/gpu_tonemapper/
DTonemapper.cpp49 engine_deleteInputBuffer(tonemapTexture); in ~Tonemapper()
50 engine_deleteInputBuffer(lutXformTexture); in ~Tonemapper()
Dengine.h33 void engine_deleteInputBuffer(unsigned int);
Dglengine.cpp113 void engine_deleteInputBuffer(unsigned int id) in engine_deleteInputBuffer() function
/hardware/qcom/sm8150/display/gpu_tonemapper/
DTonemapper.cpp49 engine_deleteInputBuffer(tonemapTexture); in ~Tonemapper()
50 engine_deleteInputBuffer(lutXformTexture); in ~Tonemapper()
Dengine.h33 void engine_deleteInputBuffer(unsigned int);
Dglengine.cpp113 void engine_deleteInputBuffer(unsigned int id) in engine_deleteInputBuffer() function
/hardware/qcom/display/msm8998/gpu_tonemapper/
DTonemapper.cpp50 engine_deleteInputBuffer(tonemapTexture); in ~Tonemapper()
51 engine_deleteInputBuffer(lutXformTexture); in ~Tonemapper()
Dengine.h35 void engine_deleteInputBuffer(unsigned int);
Dglengine.cpp134 void engine_deleteInputBuffer(unsigned int id) in engine_deleteInputBuffer() function