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Searched refs:flattened (Results 1 – 5 of 5) sorted by relevance

/hardware/interfaces/camera/common/1.0/default/
DCameraParameters.cpp194 String8 flattened(""); in flatten() local
202 flattened += k; in flatten()
203 flattened += "="; in flatten()
204 flattened += v; in flatten()
206 flattened += ";"; in flatten()
209 return flattened; in flatten()
/hardware/interfaces/neuralnetworks/1.0/
Dtypes.hal548 * greater than 2, then it gets flattened to a 2-D Tensor. The
549 * (flattened) 2-D Tensor is reshaped (if necessary) to
826 * A flattened tensor that represents projected bit vectors.
/hardware/interfaces/renderscript/1.0/
DIContext.hal65 * TODO: Explain the flattened layout in the offsets vec
/hardware/interfaces/neuralnetworks/1.2/
Dtypes.hal766 * greater than 2, then it gets flattened to a 2-D Tensor. The
767 * (flattened) 2-D Tensor is reshaped (if necessary) to
1094 * A flattened tensor that represents projected bit vectors.
/hardware/interfaces/neuralnetworks/1.3/
Dtypes.hal754 * greater than 2, then it gets flattened to a 2-D Tensor. The
755 * (flattened) 2-D Tensor is reshaped (if necessary) to
1093 * A flattened tensor that represents projected bit vectors.