Searched refs:fragment_shaders (Results 1 – 2 of 2) sorted by relevance
142 const char *fragment_shaders[2] = { }; in CreateContext() local146 fragment_shaders[count++] = version; in CreateContext()149 fragment_shaders[count++] = kConvertRgbToYuvShader; in CreateContext()151 ctx_.program_id = LoadProgram(1, &kVertexShader, count, fragment_shaders); in CreateContext()
125 const char *fragment_shaders[2] = { }; in CreateContext() local129 fragment_shaders[count++] = version; in CreateContext()132 fragment_shaders[count++] = kConvertRenderRGBShader; in CreateContext()134 ctx_.program_id = LoadProgram(1, &kVertexShader1, count, fragment_shaders); in CreateContext()