Searched refs:in_fences (Results 1 – 2 of 2) sorted by relevance
112 int GLCommon::WaitOnInputFence(const std::vector<shared_ptr<Fence>> &in_fences) { in WaitOnInputFence() argument115 shared_ptr<Fence> in_fence = Fence::Merge(in_fences, true /* ignore signaled*/); in WaitOnInputFence()
68 virtual int WaitOnInputFence(const std::vector<shared_ptr<Fence>> &in_fences);