Searched refs:kDaylightShadeIllum (Results 1 – 2 of 2) sorted by relevance
201 static const float kDaylightShadeIllum; variable
226 float sun_shade_lux = sun_lux * (kDaylightShadeIllum / kDirectSunIllum); in CalculateScene()281 float moonshade_lux = moon_lux * (kDaylightShadeIllum / kDirectSunIllum); in CalculateScene()595 const float EmulatedScene::kDaylightShadeIllum = 20000; member in android::EmulatedScene623 {kNoonSkyXY[0], kNoonSkyXY[1], kDaylightShadeIllum / kDirectSunIllum}, // SKY