Searched refs:kFreq1Magnitude (Results 1 – 2 of 2) sorted by relevance
183 static const float kFreq1Magnitude; variable
375 (kFreq1Magnitude * std::sin(kHorizShakeFreq1 * time_since_idx) + in CalculateScene()382 handshake_y_ = (kFreq1Magnitude * std::sin(kVertShakeFreq1 * time_since_idx) + in CalculateScene()547 const float EmulatedScene::kFreq1Magnitude = 5; member in android::EmulatedScene