Searched refs:layer_stitch (Results 1 – 1 of 1) sorted by relevance
38 GLLayerStitchImpl *layer_stitch = new GLLayerStitchImpl(secure); in GetInstance() local39 if (layer_stitch == nullptr) { in GetInstance()44 int status = layer_stitch->Init(); in GetInstance()47 delete layer_stitch; in GetInstance()53 return layer_stitch; in GetInstance()57 GLLayerStitchImpl *layer_stitch = static_cast<GLLayerStitchImpl *>(intf); in Destroy() local58 if (layer_stitch->Deinit() != 0) { in Destroy()62 delete layer_stitch; in Destroy()