Searched refs:load_shader (Results 1 – 1 of 1) sorted by relevance
47 static GLuint load_shader(GLenum shaderType, const char *src) { in load_shader() function79 if (!(vert = load_shader(GL_VERTEX_SHADER, vert_src))) in load_program()81 if (!(frag = load_shader(GL_FRAGMENT_SHADER, frag_src))) in load_program()