Searched refs:mSolidColor (Results 1 – 2 of 2) sorted by relevance
660 uint32_t getSolidColor() { return mSolidColor; } in getSolidColor()697 uint32_t mSolidColor; // [32:0] ARGB order. variable
117 mSolidColor = ((a & 0xFF) << 24) | ((r & 0xFF) << 16) | ((g & 0xFF) << 8) | ((b & 0xFF)); in setImageBuffer()