Searched refs:pError (Results 1 – 6 of 6) sorted by relevance
/hardware/qcom/sdm845/display/gpu_tonemapper/ |
D | glengine.cpp | 318 const char *pError = "<unknown error>"; in checkGlError() local 321 pError = "GL_NO_ERROR"; in checkGlError() 324 pError = "GL_INVALID_ENUM"; in checkGlError() 327 pError = "GL_INVALID_VALUE"; in checkGlError() 330 pError = "GL_INVALID_OPERATION"; in checkGlError() 333 pError = "GL_OUT_OF_MEMORY"; in checkGlError() 336 pError = "GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 340 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 354 const char *pError = "<unknown error>"; in checkEglError() local 357 pError = "EGL_SUCCESS"; in checkEglError() [all …]
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 339 const char *pError = "<unknown error>"; in checkGlError() local 342 pError = "GL_NO_ERROR"; in checkGlError() 345 pError = "GL_INVALID_ENUM"; in checkGlError() 348 pError = "GL_INVALID_VALUE"; in checkGlError() 351 pError = "GL_INVALID_OPERATION"; in checkGlError() 354 pError = "GL_OUT_OF_MEMORY"; in checkGlError() 357 pError = "GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 361 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 375 const char *pError = "<unknown error>"; in checkEglError() local 378 pError = "EGL_SUCCESS"; in checkEglError() [all …]
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 318 const char *pError = "<unknown error>"; in checkGlError() local 321 pError = "GL_NO_ERROR"; in checkGlError() 324 pError = "GL_INVALID_ENUM"; in checkGlError() 327 pError = "GL_INVALID_VALUE"; in checkGlError() 330 pError = "GL_INVALID_OPERATION"; in checkGlError() 333 pError = "GL_OUT_OF_MEMORY"; in checkGlError() 336 pError = "GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 340 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 354 const char *pError = "<unknown error>"; in checkEglError() local 357 pError = "EGL_SUCCESS"; in checkEglError() [all …]
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 318 const char *pError = "<unknown error>"; in checkGlError() local 321 pError = "GL_NO_ERROR"; in checkGlError() 324 pError = "GL_INVALID_ENUM"; in checkGlError() 327 pError = "GL_INVALID_VALUE"; in checkGlError() 330 pError = "GL_INVALID_OPERATION"; in checkGlError() 333 pError = "GL_OUT_OF_MEMORY"; in checkGlError() 336 pError = "GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 340 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 354 const char *pError = "<unknown error>"; in checkEglError() local 357 pError = "EGL_SUCCESS"; in checkEglError() [all …]
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 318 const char *pError = "<unknown error>"; in checkGlError() local 321 pError = "GL_NO_ERROR"; in checkGlError() 324 pError = "GL_INVALID_ENUM"; in checkGlError() 327 pError = "GL_INVALID_VALUE"; in checkGlError() 330 pError = "GL_INVALID_OPERATION"; in checkGlError() 333 pError = "GL_OUT_OF_MEMORY"; in checkGlError() 336 pError = "GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 340 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 354 const char *pError = "<unknown error>"; in checkEglError() local 357 pError = "EGL_SUCCESS"; in checkEglError() [all …]
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 318 const char *pError = "<unknown error>"; in checkGlError() local 321 pError = "GL_NO_ERROR"; in checkGlError() 324 pError = "GL_INVALID_ENUM"; in checkGlError() 327 pError = "GL_INVALID_VALUE"; in checkGlError() 330 pError = "GL_INVALID_OPERATION"; in checkGlError() 333 pError = "GL_OUT_OF_MEMORY"; in checkGlError() 336 pError = "GL_INVALID_FRAMEBUFFER_OPERATION"; in checkGlError() 340 ALOGE("glError (%s) %s:%d\n", pError, file, line); in checkGlError() 354 const char *pError = "<unknown error>"; in checkEglError() local 357 pError = "EGL_SUCCESS"; in checkEglError() [all …]
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