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/hardware/interfaces/automotive/sv/1.0/default/
DSurroundView3dSession.cpp244 Point3dFloat point3d; in projectCameraPointsTo3dSurface() local
245 point3d.isValid = true; in projectCameraPointsTo3dSurface()
250 point3d.isValid = false; in projectCameraPointsTo3dSurface()
252 points3d.push_back(point3d); in projectCameraPointsTo3dSurface()