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Searched refs:releaseFences (Results 1 – 4 of 4) sorted by relevance

/hardware/interfaces/graphics/composer/2.1/utils/hal/include/composer-hal/2.1/
DComposerClient.h422 std::vector<int32_t> releaseFences; in destroyResources()
423 mHal->presentDisplay(display, &presentFence, &releasedLayers, &releaseFences); in destroyResources()
427 for (auto fence : releaseFences) { in destroyResources()
/hardware/google/graphics/common/libhwc2.1/libresource/
DExynosMPP.cpp1484 int *releaseFences = new int[usingFenceCnt]; in doPostProcessingInternal() local
1489 int *releaseFences = NULL; in doPostProcessingInternal() local
1492 acrylicReturn = mAcrylicHandle->execute(releaseFences, usingFenceCnt); in doPostProcessingInternal()
1515 setFenceInfo(releaseFences[dstBufIdx], mAssignedDisplay, in doPostProcessingInternal()
1520 setFenceInfo(releaseFences[i], mAssignedDisplay, in doPostProcessingInternal()
1525 setFenceInfo(releaseFences[dstBufIdx], mAssignedDisplay, in doPostProcessingInternal()
1530 setFenceInfo(releaseFences[i], mAssignedDisplay, in doPostProcessingInternal()
1543 releaseFences[dstBufIdx] = fence_close(releaseFences[dstBufIdx], in doPostProcessingInternal()
1549 releaseFences[i] = fence_close(releaseFences[i], in doPostProcessingInternal()
1564 … hwcCheckFenceDebug(mAssignedDisplay, FENCE_TYPE_SRC_RELEASE, FENCE_IP_G2D, releaseFences[i]); in doPostProcessingInternal()
[all …]
/hardware/interfaces/graphics/composer/2.1/utils/command-buffer/include/composer-command-buffer/2.1/
DComposerCommandBuffer.h219 void setReleaseFences(const std::vector<Layer>& layers, const std::vector<int>& releaseFences) { in setReleaseFences() argument
220 size_t totalLayers = std::min(layers.size(), releaseFences.size()); in setReleaseFences()
230 writeFence(releaseFences[currentLayer + i]); in setReleaseFences()
/hardware/qcom/sm7250/display/composer/
DQtiComposerCommandBuffer.h222 const std::vector<shared_ptr<Fence>>& releaseFences) { in setReleaseFences() argument
223 size_t totalLayers = std::min(layers.size(), releaseFences.size()); in setReleaseFences()
232 writeFence(releaseFences[currentLayer + i]); in setReleaseFences()