Searched refs:sensor_event_queue_ (Results 1 – 2 of 2) sorted by relevance
118 if (sensor_event_queue_.get() != nullptr) { in ~EmulatedScene()119 sensor_event_queue_->disableSensor(sensor_handle_); in ~EmulatedScene()120 sensor_event_queue_.clear(); in ~EmulatedScene()121 sensor_event_queue_ = nullptr; in ~EmulatedScene()389 if (sensor_event_queue_.get() != nullptr) { in CalculateScene()447 if (sensor_event_queue_.get() != nullptr) { in InitializeSensorQueue()475 sensor_event_queue_ = q; in InitializeSensorQueue()478 if (sensor_event_queue_.get() != nullptr) { in InitializeSensorQueue()479 auto res = sensor_event_queue_->enableSensor(sensor_handle_, in InitializeSensorQueue()
117 sp<IEventQueue> sensor_event_queue_; variable