Home
last modified time | relevance | path

Searched refs:srcFenceFd (Results 1 – 18 of 18) sorted by relevance

/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
DTonemapper.cpp119 int Tonemapper::blit(const void *dst, const void *src, int srcFenceFd) in blit() argument
150 int fenceFD = engine_blit(srcFenceFd); in blit()
DTonemapper.h44 int blit(const void *dst, const void *src, int srcFenceFd);
Dglengine.cpp299 int engine_blit(int srcFenceFd) in engine_blit() argument
303 WaitOnNativeFence(srcFenceFd); in engine_blit()
/hardware/qcom/display/msm8909/gpu_tonemapper/
DTonemapper.cpp119 int Tonemapper::blit(const void *dst, const void *src, int srcFenceFd) in blit() argument
150 int fenceFD = engine_blit(srcFenceFd); in blit()
DTonemapper.h44 int blit(const void *dst, const void *src, int srcFenceFd);
Dglengine.cpp299 int engine_blit(int srcFenceFd) in engine_blit() argument
303 WaitOnNativeFence(srcFenceFd); in engine_blit()
/hardware/qcom/sm7250/display/gpu_tonemapper/
DTonemapper.cpp119 int Tonemapper::blit(const void *dst, const void *src, int srcFenceFd) in blit() argument
154 int fenceFD = engine_blit(srcFenceFd); in blit()
DTonemapper.h44 int blit(const void *dst, const void *src, int srcFenceFd);
Dglengine.cpp299 int engine_blit(int srcFenceFd) in engine_blit() argument
303 WaitOnNativeFence(srcFenceFd); in engine_blit()
/hardware/qcom/sdm845/display/gpu_tonemapper/
DTonemapper.cpp119 int Tonemapper::blit(const void *dst, const void *src, int srcFenceFd) in blit() argument
150 int fenceFD = engine_blit(srcFenceFd); in blit()
DTonemapper.h44 int blit(const void *dst, const void *src, int srcFenceFd);
Dglengine.cpp299 int engine_blit(int srcFenceFd) in engine_blit() argument
303 WaitOnNativeFence(srcFenceFd); in engine_blit()
/hardware/qcom/sm8150/display/gpu_tonemapper/
DTonemapper.cpp119 int Tonemapper::blit(const void *dst, const void *src, int srcFenceFd) in blit() argument
154 int fenceFD = engine_blit(srcFenceFd); in blit()
DTonemapper.h44 int blit(const void *dst, const void *src, int srcFenceFd);
Dglengine.cpp299 int engine_blit(int srcFenceFd) in engine_blit() argument
303 WaitOnNativeFence(srcFenceFd); in engine_blit()
/hardware/qcom/display/msm8998/gpu_tonemapper/
DTonemapper.cpp128 int Tonemapper::blit(const void *dst, const void *src, int srcFenceFd) in blit() argument
160 int fenceFD = engine_blit(srcFenceFd); in blit()
DTonemapper.h44 int blit(const void *dst, const void *src, int srcFenceFd);
Dglengine.cpp320 int engine_blit(int srcFenceFd) in engine_blit() argument
324 WaitOnNativeFence(srcFenceFd); in engine_blit()