Searched refs:tone (Results 1 – 18 of 18) sorted by relevance
81 AssertionResult LnbTests::setTone(LnbTone tone) { in setTone() argument86 Result status = mLnb->setTone(tone); in setTone()
41 virtual Return<Result> setTone(LnbTone tone) override;
47 virtual Return<Result> setTone(LnbTone tone) override;
273 * dynamic range of the colors are communicated separately. After tone281 * dynamic range of the colors are communicated separately. After tone284 * The tone mapping step and the enhancing step must match
242 virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0;
358 audio_policy_tone_t tone,
297 * play out-band tone.300 * @param start true = start play ringback tone, false = stop playing ringback tone
315 * Send a DTMF tone317 * If the implementation is currently playing a tone requested via318 * startDtmf(), that tone must be cancelled and the new tone647 * Start playing a DTMF tone. Continue playing DTMF tone until649 * If a startDtmf() is received while a tone is currently playing,650 * it must cancel the previous tone and play the new one.660 * Stop playing a currently playing DTMF tone.
390 * as the UI layer needs to distinguish these cases for tone generation or
721 uint16_t tone[2]; /* left/right 12 bit frequency 0 - 4096Hz */ member
202 /** Level in dBFS produced by a 1000 Hz tone at 94 dB SPL */
258 /** Level in dBFS produced by a 1000 Hz tone at 94 dB SPL */
215 /** Level in dBFS produced by a 1000 Hz tone at 94 dB SPL */
1215 * Skin-tone preservation would likely be applied. An example might be sRGB1216 * input displayed on a DCI-P3 capable device, with skin-tone preservation.1221 * such as saturation boost may be applied to the source colors. Skin-tone
102 * by the implementation to better tone map content to that display.
161 * This command sends metadata that may be used for tone-mapping the
1311 * <p>A list of x,y samples defining a tone-mapping curve for gamma adjustment.</p>