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Searched refs:uTexture (Results 1 – 1 of 1) sorted by relevance

/hardware/libhardware/tests/hwc/
Dtest-arrows.c45 static GLint aPosition, uTransform, uTexture, uAnim; variable
103 uTexture = glGetUniformLocation(pgm, "uTexture"); in prepare()
132 glUniform1i(uTexture, 0); in render()