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Searched refs:updateOverlays (Results 1 – 4 of 4) sorted by relevance

/hardware/interfaces/automotive/sv/1.0/default/
DSurroundView3dSession.h55 Return<SvResult> updateOverlays(const OverlaysData& overlaysData);
DSurroundView3dSession.cpp211 Return<SvResult> SurroundView3dSession::updateOverlays( in updateOverlays() function in android::hardware::automotive::sv::V1_0::implementation::SurroundView3dSession
/hardware/interfaces/automotive/sv/1.0/
DISurroundView3dSession.hal76 * updateOverlays() provides a way to set a 3d overlay object in the scene. An overlay is an
90 updateOverlays(OverlaysData overlaysData) generates (SvResult svResult);
96 * surface, these 3d points can then be used to set overlays using the updateOverlays() for
/hardware/interfaces/automotive/sv/1.0/vts/functional/
DVtsHalSurroundViewV1_0TargetTest.cpp891 SvResult result = surroundView3dSession->updateOverlays(overlaysData.first); in TEST_P()
917 SvResult result = surroundView3dSession->updateOverlays( in TEST_P()
941 SvResult result = surroundView3dSession->updateOverlays( in TEST_P()
965 SvResult result = surroundView3dSession->updateOverlays( in TEST_P()
1001 SvResult result = surroundView3dSession->updateOverlays(overlaysData); in TEST_P()
1027 SvResult result = surroundView3dSession->updateOverlays( in TEST_P()