Searched refs:vertex_entries (Results 1 – 2 of 2) sorted by relevance
39 GLuint GLCommon::LoadProgram(int vertex_entries, const char **vertex, int fragment_entries, in LoadProgram() argument46 GL(glShaderSource(vert_id, vertex_entries, vertex, 0)); in LoadProgram()
59 virtual GLuint LoadProgram(int vertex_entries, const char **vertex, int fragment_entries,