Searched refs:views (Results 1 – 6 of 6) sorted by relevance
493 std::vector<View3d> views(1); in TEST_P() local494 SvResult setViewResult = surroundView3dSession->setViews(views); in TEST_P()527 std::vector<View3d> views(1); in TEST_P() local528 SvResult setViewResult = surroundView3dSession->setViews(views); in TEST_P()563 std::vector<View3d> views(1); in TEST_P() local564 SvResult setViewResult = surroundView3dSession->setViews(views); in TEST_P()612 std::vector<View3d> views(1); in TEST_P() local613 views[0].viewId = 0; in TEST_P()614 SvResult setViewResult = surroundView3dSession->setViews(views); in TEST_P()630 views.resize(3); in TEST_P()[all …]
31 * Sets the desired views of surround view 3d.36 * A call to setViews() results in the views set by a previous call to be discarded.40 * may continue to receive frames of previous views after setViews() call for a while and can41 * identify updated set of views once effective using the view Id provided in the updated42 * views frames.44 * @param views List of desired views to generate output frames.47 setViews(vec<View3d> views) generates (SvResult svResult);
155 * Frames generated with different views.
117 Return<SvResult> SurroundView3dSession::setViews(const hidl_vec<View3d>& views) { in setViews() argument121 mViews.resize(views.size()); in setViews()122 for (int i=0; i<views.size(); i++) { in setViews()123 mViews[i] = views[i]; in setViews()
52 Return<SvResult> setViews(const hidl_vec<View3d>& views) override;
156 * The framework may use this axis to scroll views vertically.165 * The framework may use this axis to scroll views horizontally.