Searched refs:bottom (Results 1 – 8 of 8) sorted by relevance
42 float bottom; member
136 egl.bottom = -1.0f; in initDisplay()199 if (y + RADIUS >= egl.top || y - RADIUS <= egl.bottom) { in update()
345 Mat4 Mat4::Ortho2D(float left, float top, float right, float bottom) { in Ortho2D() argument349 const float inv_y = 1.0f / (-top + bottom); in Ortho2D()369 result.f_[13] = (top + bottom) * inv_y; in Ortho2D()
779 static Mat4 Ortho2D(float left, float top, float right, float bottom);
16 # TODO: Remove the bottom 2 when the files are deleted.
161 bottom=0,
262 | Rect.bottom | 21 |
META-INF/ META-INF/MANIFEST.MF META-INF/maven/ META- ...