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Searched refs:shader (Results 1 – 2 of 2) sorted by relevance

/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dshader.cpp30 GLuint shader = glCreateShader(shaderType); in loadShader() local
31 if (shader) { in loadShader()
32 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
33 glCompileShader(shader); in loadShader()
35 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader()
38 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
42 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()
47 glDeleteShader(shader); in loadShader()
48 shader = 0; in loadShader()
52 return shader; in loadShader()
/tools/test/graphicsbenchmark/apps/sample_app/
DAndroid.bp26 "src/cpp/shader.cpp",