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Searched refs:use_parallel (Results 1 – 1 of 1) sorted by relevance

/art/runtime/gc/space/
Dimage_space.cc987 const bool use_parallel = pool != nullptr && image_header.GetBlockCount() >= kMinBlocks; in LoadImageFile() local
1001 if (use_parallel) { in LoadImageFile()
1007 if (use_parallel) { in LoadImageFile()