Searched refs:parseState (Results 1 – 1 of 1) sorted by relevance
/build/blueprint/ |
D | ninja_strings.go | 62 type parseState struct { struct 71 func (ps *parseState) pushVariable(v Variable) { argument 82 func (ps *parseState) pushString(s string) { argument 90 type stateFunc func(*parseState, int, rune) (stateFunc, error) 109 parseState := &parseState{ 119 state, err = state(parseState, i, r) 125 _, err = state(parseState, len(parseState.str), eof) 133 func parseFirstRuneState(state *parseState, i int, r rune) (stateFunc, error) { argument 140 func parseStringState(state *parseState, i int, r rune) (stateFunc, error) { argument 155 func parseDollarStartState(state *parseState, i int, r rune) (stateFunc, error) { argument [all …]
|