Searched refs:egl10 (Results 1 – 1 of 1) sorted by relevance
1028 private EGL10 egl10; field in GLSurfaceViewFactory.GLSurfaceViewThread1072 egl10 = (EGL10) EGLContext.getEGL(); in eglSetup()1073 eglDisplay = egl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); in eglSetup()1078 if (!egl10.eglInitialize(eglDisplay, version)) { in eglSetup()1094 if (!egl10.eglChooseConfig( in eglSetup()1103 eglContext = egl10.eglCreateContext( in eglSetup()1115 eglSurface = egl10.eglCreatePbufferSurface(eglDisplay, configs[0], surfaceAttribs); in eglSetup()1129 egl10.eglMakeCurrent(eglDisplay, in release()1131 egl10.eglDestroySurface(eglDisplay, eglSurface); in release()1132 egl10.eglDestroyContext(eglDisplay, eglContext); in release()[all …]