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Searched refs:STATE_PLAY (Results 1 – 2 of 2) sorted by relevance

/development/samples/JetBoy/src/com/example/android/jetboy/
DJetBoy.java97 mJetBoyThread.setGameState(JetBoyThread.STATE_PLAY); in onClick()
101 else if (mJetBoyThread.getGameState() == JetBoyThread.STATE_PLAY) { in onClick()
121 mJetBoyThread.setGameState(JetBoyThread.STATE_PLAY); in onClick()
DJetBoyView.java131 public static final int STATE_PLAY = 0; field in JetBoyView.JetBoyThread
484 } else if (mState == STATE_PLAY || mState == STATE_LOSE) { in doDraw()
655 else if (mState == STATE_PLAY && !mInitialized) in run()
1086 if (mState == STATE_PLAY) { in setGameState()